Rural Mapping
A case study in the Polish countryside
Medium
Projection Mapping
2026 /
2026
an old building, reimagined
real-time projection in UE5
Rural Mapping
Rural Mapping is a series of projection-mapping installations staged in the spaces of the Polish countryside: barns, cottage rooms, farmyards. The project combines professional on-location footage, a real-time Unreal Engine 5 environment, and procedural video post-processing to build a multimedia installation embedded in its natural, rural surroundings.
The next step was drawing on local context. We captured the local environment — light, wind, the movement of trees — and turned it into a pattern projected back onto the rural structures themselves.
This kind of projection mapping isn't a synthetic layer of augmented reality. It grows out of the very surroundings the object belongs to. The projection doesn't hide the surface — it reveals its connection to the landscape it came from.

footage captured on location, turned into a pattern for the rural structures




- 01

Raw footage
Capturing the space in its natural state — the starting point for the whole piece.
- 02

Post process
Procedural processing of the footage, building a sense of nostalgia and a consistent visual language.
- 03
Projection mapping
The final projection returns to the place it came from, closing the narrative loop.
The result is a meeting between advanced technology and nostalgia: places steeped in memory come alive in a form that was never possible before. Familiar façades and building forms begin to tell their own story — not as some foreign, digital overlay, but as a natural continuation of what was always there.
Next step
Interested in something similar?
This project was built as 3D Projection Mapping. Tell us about your project and we'll work out what a similar build could look like for you.