rewir.studio

Promyk VR

An interactive VR experience built on environmental storytelling

Dystopian environment render — Promyk VR
Narrative ecological render — Promyk VR
Characters environment render — Promyk VR

Medium

Virtual Reality

Character 3d posing render — Promyk VR
Character 3d posing render — Promyk VR
Promyk of the sun character render — Promyk VR
Animation stop-motion character render — Promyk VR
Hero 3d project render — Promyk VR

Promyk VR

„Promyk VR” is an immersive story that introduces young audiences to ecological themes. Set in a stylised, dystopian world inspired by the look of stop-motion animation, it guides the user through the story of Promyk Słońca (“Little Ray of Sun”), who reveals the relationship between people and nature.

The project combines storytelling with a real-time-rendered animated environment, creating an engaging, accessible format for educational and cultural projects.

Currently in development, „Promyk VR” explores the potential of immersive technology as a storytelling and engagement tool for exhibitions and interactive installations.

Mother of the sun character render — Promyk VR
Characters environment render — Promyk VR
Real time rendering render — Promyk VR
World environment render — Promyk VR

Produced in collaboration with Pinokio Models as part of Poland's National Recovery Plan for culture, featuring Katarzyna Figura as Mama Słońca (“Mother Sun”).

Credits

Direction, screenplay, dialogue
Maciej Czuchryta
Art director, screenplay
Wojciech Tubaja
Concept art, level design, UE5 programming, 3D modelling
Patrycja Superczyńska
Rigging, animation
Maciej Czuchryta